PopochiuHotspot
Inherits: PopochiuClickable
Description
Areas players can interact with (i.e. something that is part of the room's background: the sky, an entrance to a cave, a forest in the distance).
When selecting a Hotspot in the scene tree (Scene dock), Popochiu will enable three buttons in
the Canvas Editor Menu: Baseline, Walk to, and Interaction. This can be used to select the child
nodes that allow to modify the position of the baseline,
the position of the walk_to_point, and the position and the polygon
points of the $InteractionPolygon child.
Methods
| Return Type | Method |
|---|---|
| void | _on_movement_ended() virtual |
| void | _on_movement_started() virtual |
Method Descriptions
_on_movement_ended
func _on_movement_ended() -> void
This is a virtual method. Override it in your subclass.
Called when the hotspot stops moving.
Override this to add custom behavior or update the game state.
_on_movement_started
func _on_movement_started() -> void
This is a virtual method. Override it in your subclass.
Called when the hotspot starts moving.
Override this to add custom behavior or update the game state.