PopochiuInventoryItemData
Extends: Resource
Description
Property Descriptions
script_name
@export var script_name: String = ""
The identifier of the object used in scripts.
scene
@export var scene: String = ""
The path to the scene file to be used when adding the character to the game during runtime.
Method Descriptions
on_save
func on_save() -> Dictionary
Use this to store custom data when saving the game. The returned [Dictionary] must contain only JSON supported types: [bool], [int], [float], [String].
on_load
func on_load(data: Dictionary) -> void
Called when the game is loaded. [param data] will have the same structure you defined for the returned [Dictionary] by [method _on_save].